Display Name = "Hall of Envy 1F West"
Parallax Name = "DarkSpace1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 362, 17, 20, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 362, 17, 20, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 362, 17, 20, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 361, 1, 9, 0, 0])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["It's frustrating...... It's envious......"])
      ShowText(["Why is it that...... only I am unhappy......?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Is that Lily's voice......?"])
      ShowTextAttributes(["lusia_fc1", 6, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["Lily has always suffered."])
      ShowText(["And she must have envied those who lived happily."])
      ShowTextAttributes(["lusia_fc1", 6, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["That was exploited by the Seven Deadly Sins――"])
      ShowText(["That's how it is."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Comment(["明かり設定3000800"])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    TintScreen(["Tone(@red=-68.0, @green=-68.0, @blue=0.0, @gray=68.0)", 1, true])
    EraseEvent([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 363, 13, 46, 8, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2835, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 6, false])
    TransferPlayer([0, 439, 38, 17, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 6, false])
    TransferPlayer([0, 439, 38, 17, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 363, 13, 46, 8, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 363, 13, 46, 8, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([920, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 6, false])
    TransferPlayer([0, 439, 38, 17, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2377, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3275, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([901, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([913, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([857, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The treasure chest was a box!"])
    BattleProcessing([0, 2596, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The jar was a honey jar!"])
    BattleProcessing([0, 2493, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 68
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 69
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 70
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 71
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 72
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 73
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 74
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 75
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 76
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 77
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 78
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 79
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 80
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 81
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 82
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 83
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 84
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 85
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 86
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Wait([30])
    ConditionalBranch([0, 3473, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems there is a warp function, but the destination is not registered..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3473, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Where do you want to warp to?"])
      ShowChoices([["Entrance", "Deepest part", "Quit"], 3])
      When([0, "入り口"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 360, 41, 35, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([1, "最奥"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 363, 31, 15, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([2, "やめる"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])
